#include "GameApp.h"

#ifdef WIN32
#pragma comment(lib, "SDL.lib")
#pragma comment(lib, "SDLmain.lib")
#endif

//#include <SDL.h>
//#include <SDL_opengl.h>

void InitSDL(){
	GameApp theGame;
	
	theGame.InitApp();
	theGame.EventLoop();
    theGame.Cleanup();    
}


int main(int argc, char *argv[]){

	InitSDL();	

	printf("Press enter to exit...");
	getchar();	

	return 0;

}
